Day 1
Day 1: An algorithm composition piece of audio samples orchestrated in EarSketch, an environment to code the creation of music and the manipulation of sound parameters via Python. #audioprogramming #algoritmiccomposition #earsketch #python #pythonmusic
Day 2
Day 2: A typical sweeping effect conceived by the real time manipulation of the cutoff frequency and resonance parameter from a low pass filter in the digital synthesizer Hybrid 3. #lpf #substrativesynthesis #hybrid3 #ableton
Day 3
Day 3: A simple demostration about subtractive synthesis and envelopes over a physical-modeled piano sound. You just need a few knobs and filters for a significant deformation of a sound source #soundsynthesis #physicalmodeling
Day 4
Day 4: A granular synthesis solution that takes sound fragments (grains) from music tracks in order to be reordered in a 2D space given by a chord progression. Grains inside the red circle are played according to a special algorithm. #granularsynthesis #unityengine #fuzzylogic
Day 5
Day 5: A 3-layer loop with a melody improvisation that uses a “synth lead” which is being manipulated regarding its filter parameters. #synthlead #subtractivesynthesis #abletonlive
Day 6
Day 6: Three oscillators (two sines and a squared) connected via a sum of signals towards an output component in a modular synthesizer scheme. Frecuency is being changed through the virtual knobs. #modularsynthesizer #audiosignalprocessing
Day 7
Day 7: Amplitude Modulation (AM) Synthesis. In this implementation two sine oscillators are multiplied. The effect of a Low Frequency Oscillator (LFO) can be appreciated when a wavy sound is heard. #AMsynthesis #modularsynthesizer #LFO
Day 8
Day 8: Frecuency Modulation (FM) Synthesis. A sine oscillator (carrier) is being modified in terms of frecuency by another sine osc (modulator). The resulting sound can take several textures in this elemental configuration #FMsynthesis #modularsynthesizer
Day 9
Day 9: A few weeks ago, Roberto and Enrique from Nouss Produzzione and I presented a talk about game audio development. This is an excerpt from our demo. The pitch, a LPF and a distortion filters are manipulated in real-time via scripting in the Unity Game Engine. @noussproduzione #gameaudio #gamedevelopment #audiofilters
Day 10
Day 10: Wavetable synthesis is based on the reproduction of a periodic single-cycle waveform. As you can see, the wave can be shaped and modulated to achieve a particular timbre. In this example I used the plug-in Tunefish 4. #wavetable #tunefish #abletonlive
Day 11
Day 11: An arpeggiator playing notes based on E minor for a complex synthetic sound modulated on pitch and LPF parameters with a joystick (x-pitchbend, y-modwheel) from a mini MIDI controller. #arpeggiator #hybrid3 #abletonlive
Day 12
Day 12: When you use the power of two LFOs with other effects included. #wobble #LFO #abletonlive
Day 13
Day 13: Tomorrow I will present my paper related with granular synthesis through a fuzzy logic strategy to constraint grains to a musical structure ( a chord progression). This is my demo. #granularsynthesis #fuzzylogic #lacci2019
Day 14
Day 14: A multi-layer composition in Ableton Live using virtual instruments with high frequency notes. #virtualinstrument #abletonlive #physicalmodelling
Day 15
Day 15: A classical chord progression played with the synthesizer and arpeggiator Podolski. #arpeggiator #podolski #abletonlive
Day 16
Day 16: The use of an audio sample together with signal processing to map with musical notes. #musicsampling #dsp #abletonlive
Day 17
Day 17: A MIDI effects chain to play random notes constrained to a chord from an arpeggiator. #MIDI #audiochain #abletonlive
Day 18
Day 18: Using MIDI notes constrained to a Hungarian Gypsy scale with an harmonic and rhythmic base #MIDIeffect #hybrid3 #abletonlive
Day 19
Day 19: A composition based on a set of different types of synthetic glass sounds. #physicalmodelling #glass #abletonlive
Day 20
Day 20: A harsh composition using sounds that are rich in frecuencies with a low use of LPFs. #sequencer #synthlead #hybrid3 #abletonlive
Day 21
Day 21: An improvised melody with a synthetic harp sound together with a percussion loop. #physicalmodelling #sampling #abletonlive
Day 22
Day 22: A physical acoustic guitar melody with a synthetic harmonic base. #acousticguitar #MIDIeffects #abletonlive
Day 23
Day 23: A composition using three plugins that I showed previously, a wavetable (Tunefish), a sound generator and sequencer (Podolski), and a synth lead (Hybrid). #tunefish #podolski #hybrid3 #abletonlive
Day 24
Day 24: This is a demo to show a real-time mixing tool to connect a MIDI controller to the Unity3D Audio Mixer presented at NIME conference back in June. #MIDI #Unity3D #gameAudioDevelopment #synthParams
Day 25
Day 25: A composition that uses a looped arpeggiator as a rhythm generator for drums samples, together with other synthetic instruments. #arpeggiator #rhythmicalPattern #syntheticInstruments #abletonLive
Day 26
Day 26: Percussion samples in a multitrack session, a rhythmic synthe, and synthetic voices are part of this composition. #drums #audiosamples #livesession #voices #abletonlive
Day 27
Day 27: In these last 4 days I’ll try to upload more complex electronic compositions by using pre-recorded samples and improvised pieces in a live performance, this is the first one. #akai #mpkmini #apc40mkii #abletonlive
Day 28
Day 28: Performance 2, navigating between rhythmic patterns and percussion silences. #akai #mpkmini #apc40mkii #abletonlive
Day 29
Day 29: Performance 3, including an electric guitar in my composition, and… some more lighting 😁. #prsguitar #akai #mpkmini #apc40mkii #abletonlive
Day 30
Day 30: Performance 4, I named this composition “Eden 2”. I used digital synthesizers, prerecorded samples, my granular synthesizer GSynthSky, an electric guitar, and my voice with effects. This is the last day of such amazing month, I hope to continue the next year with #synthember 2020.